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Messages posted by: Mikkel
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I've noticed a few minor bugs, will be fixed soon
No, in the beginning you dont have that much energy power and speed until you can afford a good camp. You have to work yourself up through the ranks
It's not there yet

Been working on it quite a while but finally here it is..
It's based on the first version of OB, but completely rewritten in javascript, so it runs in all browsers. But you should use Chrome because it is faster.

Also, Red Neck should be happy with some of the graphichs and gameplay

Some moves are not there yet, because they where not in the original version: super left hook, weave left/right, walk while bobbing. They will be added later.

The keys are the same but I also mapped walk+ctrl key on z,x and c.

Next I'll be working on the website for this new game..and the multiplayer version. What took so long was really not the game itself, but the AI. It can box now, like a real OB2D player. That was surprisingly difficult, though I should have known..I've been trying to make a good AI since forever. Remember Unpre anyone ?

The multiplayer version should not take too long though of course there's some work.

This is not the final version, I'll update it once in a while, adding new AI players, make the AI better, or add new faces/graphics or whatever.

OB is back ! Have fun !

It's done, I will deploy it this week or weekend.
98 % done now..just making the cpu vs cpu fights more interesting..ob 2018 will be nothing less than..the best !
2018 will be the year of the OB resurrection !
95% now will have a date for the grand release soon
I'm 90% there hold on..
Soon, soon..
It's going really well..I just need to adjust some of the gameplay.
it's getting there, after it will be multiplayer
Just click on the jar..anyway no one is playing now, just wait for the new ob
Still working on it, been very busy with work, but it''s getting there.
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